Discover the Artistry of CMG Creative
The Art of Infinite Detail
Explore the Graphite Realism work of Cheyenne Grigsby, where beyond the surface lies the soul.
Image Gallery Subheading
Showcasing Graphite Realism Masterpieces

Collaborative
This piece is built on the sharp contrast between the deep, velvety shadows and the brilliant highlights of the fruit. I pushed the tonal range to its limit to pull the textures out of the page, letting the bright, reflective seeds of the strawberries pop against the darker, matte folds of the cupcake wrappers. Topping it with a single, delicate flower in the upper-right center provides a final point of clarity.

Female Eye

Self Portrait
This is me. I didn’t just draw a face; I built this image layer by layer to capture a specific energy. From the texture of the hat to the crisp details of the playing cards, every element was handled with the same level of discipline. I pushed the contrast to make the portrait feel bold and present, ensuring that every shadow and highlight served the overall mood. It’s a direct reflection of my work ethic, no filters, no shortcuts, just a clean execution from start to finish.

Lion
This was my first piece at MVCTC, and I built it using nothing but a 2B mechanical pencil. Without a full range of grades to lean on, I had to rely entirely on my own hand-pressure and patience to pull these textures out of the paper. From the individual strands of the mane to the depth in the roar, every mark was a deliberate choice. This piece was just me, one basic pencil, and the determination to prove what I could do from day one.

Chris Evans
This portrait was a study in capturing a precise likeness through layered detail. I focused on the fine textures of the hair and the subtle tonal shifts in the face to create a sense of depth and presence. Every element, from the catchlights in the eyes to the structure of the facial features, was hand-rendered with a focus on accuracy. It was a singular effort to ensure the final piece felt as solid and intentional as the subject himself.

Shapes
This was a study of the shading and depth required to build a foundation for hyper-realism. I focused on how light interacts with different geometric forms, using a range of gradients to turn flat shapes into three-dimensional objects. It’s a raw look at the technical discipline that goes into every one of my works before the first detail is even placed.

Hair/Nose/Mouth
This was a study focused on the specific textures that define a realistic portrait. I treated each feature, like the moisture on the lips, the structure of the nose, and the individual flow of hair, as its own technical challenge. Every highlight and shadow was rendered to demonstrate the precision and tonal control needed to make skin and hair feel tangible on the page. It’s a breakdown of the individual elements that I bring together in my larger, more complex works.